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Tutoriales creados por xxxxxKRONOSxxxxx Filed under: download , facebook , games , hdd , photoshop , share , tutoriales , tutorials , website , xxxxxkronosxxxxx — Leave a comment. The viewpoint changes during play many times, and the transition is so smooth, you'll be amazed to realize you're not watching a movie. Einhander looks hot, and we'll be sure to keep you updated on its status in the U.

Although it is superbly packaged in brilliant 3D graphics, Einhander really plays like a traditional side-scrolling shooter. Well, t traditional only in the sense that you move back and forth and shoot things on a single plane of existence. You see, Square's new shooter takes the gameplay of classic 2D shooters, and attempts to juice it up in every way possible. You control a ship that comes equipped with a nose-mounted gun and, strangely enough, a grappling arm. By the press of a button, this extendible arm can be used to reach out and take your enemies' weapons away from them for use on your own ship.

Sound ironic? There is a wide variety of weapons that can be picked up, and right when you think you've seen them all, a new one pops up that you haven't seen before.

Grenades, Light Sabers, Spread guns, huge Cannons and Vulcan guns are just part of the arsenal that can be pillaged and used within the game.

Even better, the weapons serve different functions, depending on how they are mounted on your ship. For example, if the rapid-fire Vulcan gun is mounted on the bottom of your ship, it will only fire a stream of bullets forward.

If it is switched to the top, it becomes an auto-aiming, rapid-fire weapon. Adding even more depth to the gunplay are different ships that you can choose.

Each ship has a special way of handling these weapons. Some ships can mount two at a time but can't carry extra ones, while others can only fire one at a time, but can store acquired weapons for use later selectable via the shoulder buttons. Suffice to say, it's a great crash-course in weapon management. Like all shooters, the action in Einhander becomes quite frantic.

But this game might take it to all-new highs. Because the game's graphics are polygonal, the enemies are rendered in specific pieces--pieces that make pretty explosions when shot. Just about any enemy in Einhander can be destroyed in a number of ways.

Take an enemy walker for example. Blow up his legs and he clumsily collapses to the ground. Hit his head, and he short-circuits.

If he flies in the air, take out his back-end thrusters and watch him fall to the ground. How you destroy enemies is fun, but also important. If something has a weapon you want, you must take care to render the carrier harmless, but leave his armaments intact. If this sounds intense, just wait until you battle some of the huge Bosses found at the end of each level. Well, almost all of them are huge, anyway. Great shooters are very rare these days, and after playing this nearly complete version of Einhander, we think there's a good chance that Square's shooter will break this dry spell.

The PlayStation's been without a decent side-scrolling shooter since the system launched. Einhander, however, shatters the genre's losing streak as it screams onto the scene with an excellent blend of arresting graphics and diverse, thumb-busting action.

Einhander is twitch action at its best: You pilot a spaceship through several levels, collect weapons, and face off against huge bosses. Although the gameplay scheme is old school shoot enemies, avoid incoming fire, repeat , the explosive polygonal graphics, along with the variety of awesome weaponry and ships, kick Einhander into hyperdrive. Diversity is one of the game's biggest assets. You can choose from three ships, each with varying techniques and weapon usage.

You can also retrieve weapons from enemies you destroy and accumulate some awesome firepower. And you're going to need it, too, because the stages are filled with wave after wave of enemies. If there are any faults in the game, it's that it's too short and lacks a two-player option. Einhander may not be the deepest offering for the PlayStation, but for edge-of-your-seat blasting, it's a hell of a ride.

The polygonal graphics are excellent The various explosions provide screenfilling fireworks, and Einhdnder's light sourcing is truly out of this world. The only eyesores are some occasional breakup and a little distortion. Piloting the various Kll ships is a breeze, and switching between the various weapons is just as easy.

The foot-tapping techno music tracks accompany each stage perfectly, and the sound effects shine with a plethora of explosions and other sounds of destruction. Einhander screams onto the PlayStation to fill the void in the side-scrolling shooter genre.

Shooter fans with itchy trigger-fingers will have a blast scratching away at this one. Not too long ago, side-scrolling shooters were all the rage.

They were hot in the arcades and dominated the bit console systems. Today, the next generation systems have been robbed of a decent old-school shooter, until now. It is amazing that after making so many good shooting games in the past, nobody could make a good one today. Anyway, thanks to Squaresoft and Sony, those of use who love the non-stop action of a good shooter finally have something worthwhile to play.



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